----------------------------------------------- » Дата выхода: 16 мая 2017 г. » Издатель: Focus Home Interactive » Разработчик: Deck13 Interactive » Жанр: экшен, ролевые » Платформы: PC, Xbox One, PlayStation 4 » Официальный сайт, Игра в Steam -----------------------------------------------
The Surge - это хардкорная RPG с инновационной боевой механикой и системой прокачки, основанной на использовании добытых в тяжелых битвах модульных улучшений.
Бегаю в самом начале. Наиграл ну часа 2. Не знаю. Там вроде 2 босса! Один какая машина агригат что то делает на улице. А второй однажды вылез с земли. скоерй всего первый. такой на двух ногах. Кароч прыгает чота и убивает. В дарк соулсы я не играл. Впервые играю данный жанр. Но я не пойму я могу его убивать или я ещё не готов его убивать. Я просто к нему захожу и он просто меня убивает. Я даже не вдуплю как его бить. На ноги можно выделить цель. но если подойти он тупо топчет... Вроде уже все в начале оббегал...
ziborock, да агрегат оказался ток на вид страшный. чет убил его с первого раза сначала подходить боялся. а этот примерно догадался. но. не знаю вроде и игра ничо. и с мобами норм. но если такой геморный рандом со всеми боссами. еще каждый раз бежать к нему надо. немного вымораживает. чем то мне игра сильно напомнила какую нить онлайн ММО только когда ты занимаешься мободрочем для фарма.
Да прошел я его, раза с 20го. В итоге он убился оказвается вообще изи. когда уже знаешь. Прост не привычны эти уклонялки. Но в итоге удалил все равно. Вроде и неплохая игра, но чёт нет тяги задротить так... Мож через годик и пройду если каких нить ДЛС на выпускают и немного под оптимизируют.
Никто не может поделится сейвом? Попал на Выставочный Этаж. Там побегал с часик и игра зависла так что пришлось рестартнуть комп и теперь пишет что сохранения повреждены.
Дата: Понедельник, 26.06.17, 12:58 | Сообщение # 183
The Surge - Update [26.06.2017] Спасибо Let'sPlay за файлы. [53525 (P4) 33665 (SVN); Crack в комплекте]
Цитата
Additions
Korean Language support has now been added!
Added a FOV slider for the game camera
Added an option to configure when to play music in the medbay
The number of save slots has been increased from 4 to 10
Added a setting for muting the speech of the anchorman videos played in the game world
Fixes
Fixed a crash associated with pathfinding in the abandoned labs level
Reset the player position after a finishing move if that move would make the player fall to his death
Weapon materials will now drop correctly from NG+4 onwards
Removed weapon duplicates from the inventory, award nano cores for duplicate boss weapons
Elevators were sometimes not triggered correctly when entering them the instant they arrived
Enemy super armor will now scale properly through NG+ and beyond
Properly mark all drone upgrades to be unequipped when entering NG+
When awarding an injectable because of gained tech scrap, award one for all injectable types currently equipped, not only the selected one
Make sure equipped injectable implants always respect the order in which they are equipped when cycling through them
Giving Jo tech scrap will now update the UI counter properly
Hazard armor sets now also negate damage from toxic gas
It's not possible anymore to trigger a drone attack while the drone is on its way to overcharge a circuit
Toxic autofilter implant will now working properly if there is more than one in the inventory (NG+)
Androids that have been finished once will now properly damage the player after getting up again
Prevent P.A.X. from hitting itself with rockets colliding with the ceiling instantly when firing them
Fixed a problem that sometimes interactions could not be performed when starting NG+
The restart hint after changing the display refresh rate in the options menu will now correctly display.
Player can no longer get stuck on the train from Central Production to Abandoned Production
Player can no longer be killed by PAX falling on its knees
Player is no longer moved up the legs of PAX
Player can no longer be killed in PAX wake up cut scene
After lying to Alec about Maddy’s death the audio note at Alecs' body will now correctly play
Base of the Big Sister 1/3 is no longer lockable after it has been destroyed
Enemies in the arena of the Black Cerberus will no longer react to noise that the player makes
Camera in the fight versus Rogue Process will now always set correctly
Various fixes in Central Production B to prevent enemies from climbing on top of rails
Weapon trails are immediately visible after the player enters Central Production B
Sometimes when starting NG+ and opening the inventory, the player was still displayed wearing gear from the previous playthrough
Weapon buffs given by injectables were sometimes not displayed correctly in the Specs screen after switching gear
The camera configuration was not reset properly in all cases when leaving the photo mode
Tweaks
Increased the light intensity for the black cerberus and scarab chest armor
Super armor values for heavy duty weapon sets have been tweaked
SMAA has been tweaked to remove more jagged edges
Don't play the 'block breached' animation after performing a perfect block that drains all the player's stamina
Derive the hit blocked animation play speed from the set duration instead of deriving the duration from the animation
Nerfed some melee attacks of the fire and ranged hazard enemies
Reduced the stamina cost of the staff dash attack
Tweaked super armor of charged attacks
Increased super armor of staff kick, decreased damage
The confirmation dialog for overwriting save games has been replaced by an information dialog. You need to manually delete savegames now before reusing a savegame slot.
Reduced the invincibility duration for android enemies when they get up after being defeated once
Дата: Понедельник, 26.06.17, 16:01 | Сообщение # 184
The.Surge.Update.2.and.Crack-3DM устанавливается на любую версию. предыдущие патчи не требуются. если вы играете с другой таблеткой (например CODEX), то возьмите только cracked.exe https://clicknupload.org/p3nv5pd0gauz
The Surge - Update [18.07.2017] Спасибо Let'sPlay за файлы. [53823 (P4) 33841 (SVN); Crack в комплекте]
Цитата
Update 6 - More Tweaks And Fixes
Tweaks
Allow early evading by default. This will enable the player to cancel attack animation in pre-hit phase and long combo chains by using evade, should they have enough stamina.
Fixes
No longer end the hit/staggered state on a hit that doesn't interrupt the character.
Fixed a crash related to pathfinding in some enemies.
The MG Judge v2.0 is no longer able to hit through walls.
Equipping the ATLAS Power Core will now work properly in NG+. In rare cases, the player could not level up any longer because the Power Core could not be equipped properly.
Defence values will now scale properly through NG+ and beyond for undirected attacks.
Reward pop-ups will no longer be carried over from previous games when starting/loading a new game.
Fixed an issue that could lead to the player's death in rare cases when opening security doors.
Fixed a crash that could happen when attacking PAX in the security captain boss fight while its AI is inactive.
Capped the core power requirement for unlocking new implant slots at level 125.
Properly updated the UI FX state when switching between injectables that do (not) require energy to use
"Drone Skill Ready" will now properly display at the correct times.
No longer display an error message when using the kill switch.
Fixed an issue that would cause the destruction of upgraded weapons when removing duplicates from the inventory.
Raised the volume of the PAX sounds when stunned.
Security Heavy NPCs will no longer try to attack you if there's a fence between you. They will now go around the fence.
Sound now plays properly when hitting the base of the Assembly boss.
Board room door in management will now properly open.
Fixed a missing pipe in Materials Processing.
Fixed a poison puddle in Core Processing.
Stuck in fight vs Rogue Process (collision is now bigger and should always push the player out towards the arena)
Doors will now open and close correctly. Door to PAX spawn (doors will now animate to a specific rotation value and no longer by a value, so they should always be either opened or closed correctly).
The PAX will no longer shoot rockets after falling over.
The Security Captain will now no longer call the PAX when backstabbed.
SQ06 Davey's dialog will now always be available.
The flamethrower drone will longer turns against the player.
Further fixes to the Security Agile NPC.
Elemental damage is now correctly applied to all attacks
Enemies killed with the drone Emergency Coolant Vent skill will now give proper XP.
Giving Jo tech scrap will no longer update the player's tech scrap counter.
Skipping the end video will no longer cause it to play over the opening train ride in NG+.
Disabled pausing during the ending dialog sequence
Disabled the kill switch during ending and loading screens.
If the player dies in the arena after killing the big sister, the tech scrap was located in the air. Tech scrap will now be placed on the lower floor where the player needs to go to continue to R&D.
Fixed NVIDIA Ansel issues with multi-res and 360-degree screen capture.
Added a hint for how to delete savegames when using mouse and keyboard control schemes.
The game should no longer crash upon exit.
The game should now behave correctly when alt-tabbing.
Fixed a crash on startup when no mouse is connected.
Properly disable the medbay music when entering a new level while the medbay music is configured to never play.
////////////////////////////////////////////////////////////////////////// // Category: Video ////////////////////////////////////////////////////////////////////////// // fullscreen mode flag (true/false) fullscreen = true // the size of the main render window (e.g. 1024x768) screen_size_windowed = 1280x720 //////////////////////////////////////////////////////////////////////////
Дата: Понедельник, 04.12.17, 18:43 | Сообщение # 200
The Surge - Update [04.12.2017] Спасибо Let'sPlay за файлы. [54949 (P4) 39977 (SVN); Crack в комплекте; Предыдущие обновления включены] Доступно только для пользователей
Дата: Понедельник, 04.12.17, 21:17 | Сообщение # 202
Завтра сие обширное DLC выходит: http://store.steampowered.com/app....ark_DLC Там целая обширная локация будет, ну и по мелочи много всего внесет. Довольно своеобразная локация надо сказать, как и враги, парк развлечений все дела.